AI Insights · Timothy · July 2022
Top 5 Interactive Story Games in Italy for Q2 2022
Discover the performance of the top 5 interactive story games in Italy during Q2 2022, based on data from Sensor Tower. Explore trends in downloads, revenue, and active users for each app.
During the second quarter of 2022, the interactive story game genre saw varied performance trends in Italy. Here’s a detailed look at the top 5 apps in this category, based on data from Sensor Tower.
Chapters: Interactive Stories experienced a gradual decline in weekly revenue, starting from approximately $22.3K at the end of March to around $13.3K by the end of June. Weekly downloads also showed a downward trend, beginning at 4.6K and ending at 3.6K. However, weekly active users remained relatively stable, fluctuating between 52K and 43.6K throughout the quarter.
Time Princess: Pearl Girl saw a significant drop in weekly downloads, from 19.2K at the end of March to just 1.5K by the end of June. Correspondingly, weekly active users decreased from 26K to around 11.3K. The app's weekly revenue fluctuated, peaking at $4.1K in early May before stabilizing around $3K by the end of June.
Winked: Choose, Swipe, Flirt had an interesting quarter with a spike in weekly downloads, reaching 20.2K in early May, but then falling to 1K by the end of June. Weekly revenue followed a similar pattern, peaking at $4.5K in mid-May before decreasing to $846 by the end of June. The app's weekly active users peaked at 19.8K in mid-May and declined to 5.3K by the end of the quarter.
Journeys: Romance Stories showed a steady increase in weekly downloads, peaking at 9.6K in early June. Weekly active users also saw a notable rise, starting from 21.9K at the end of March and reaching 34.5K in early June. However, weekly revenue remained relatively low, fluctuating around $1.8K to $1.3K throughout the quarter.
Duskwood - Detective Story maintained a steady performance in terms of weekly downloads, averaging around 3K throughout the quarter. Weekly active users saw a slight decline, from 23K at the end of March to approximately 19.4K by the end of June. Despite this, the app had a significant peak in weekly revenue, reaching $6.4K at the end of May, before settling around $821 by the end of June.
For more insights into the performance of these and other apps, visit Sensor Tower.